Enter the Duelist Simulator to take your place among the finest Duelists ever in Yu-Gi-Oh! Legacy of the Duelist! Players from around the world have been invited to take part in an elite Dueling program that simulates the best Duels across all of Yu-Gi-Oh! history. Replay actual events in the Yu-Gi-Oh! timeline, from the original Yu-Gi-Oh! series up to Yu-Gi-Oh! ZEXAL, featuring the storylines, characters, and Decks in a brand new Story Campaign.
With over 6,600 cards to play with, including new Pendulum Summon Monsters, Duelists can fight in hundreds of matches with over 90 characters, and even compete in new Battle Pack Sealed Deck and Draft play with other Duelists online.
Yu-Gi-Oh!: Legacy of the Duelist keeps the basics intact. Duelists start the match with 8,000 life points – not 2,000 or 4,000 as seen on TV – and five cards in their hands. Traps need to be placed face-down before triggering their effects whereas spells do not, and no more than three copies of the same card is tolerated in one deck.
You then normal summon one monster to the field per turn, to attack enemy creatures/life points or protect your own. Victory is yours if you deplete the other person’s life points, stall challengers until their decks run out of cards, or draw specific cards (e.g., Exodia’s pieces) that facilitate automatic wins. These standards govern the trading card game to this day, 15 years after its inception.
For newcomers, Legacy of the Duelist includes an optional, step-by-step tutorial to help novices master various card types, be they fusion monsters, continuous traps, quick play spells, etc. My interest in all things Yu-Gi-Oh! dwindled midway through Yu-Gi-Oh! 5D’s, so the ensuing Zexal’s Xyz monsters and their capabilities consistently wowed me. Because the campaigns alternate characters and their unique decks, duels assess how easily you adapt to the unfamiliar. Rather than blame faulty draws, I turned crushing defeats into opportunities to discover better combos, to destroy multiple cards efficiently without risking my life points. I saw no shame in surrendering, since matches generally run their course within minutes.