Tom Clancy’s Rainbow Six Siege Download has made a noticeable return to the forefront of the video game scene at E3 2015, giving up some of its old formula to offer beautiful gameplay, brand new midway between Counter- Strike and SWAT. One year and a successful closed beta later, we were again able to put our hands on a title that dusted the genre with a certain fingering. De Rainbow Six, it remains only the tactical dimension and the concept of cooperation. If the report may seem fatalistic and pessimistic formulated as it is, it is actually rather reassuring for a title now eyeing the side of the cooperative shooters the tempt of a Payday. One of the main fears was the single-player aspect of the app, which was apparently crushed by its PvP skirmish game system.
Ubisoft Montreal has therefore reassured us by announcing the return of the Terrohunt mode, allowing players to exercise their talents as an intervention agent alone or in front of a team managed by the AI.The topo is overall the same as in a multi classic game. In a two-team map, attackers must use their tools to go up or down, create breaches by destroying walls, windows and barricades and get rid of the defense team. As for the latter, she will have to fortify the area, trap it and … survive. The part we could play here revolved around a trapped zone defense, the attackers having to dislodge the team in place to defuse the bomb and hold until the attackers return.
Visually, the sequence has a small effect in games where the team is honed: The preparation phases where each person fulfills his / her role, locating the opposing positions via a remote-controlled car or the special ability of a soldier, placing himself / herself on a recall. good place, are followed by particularly nervous phases of action or a piece can be cleaned in a few seconds with an attack executed perfectly. The good sensations seen during the beta are still present.Here placed around an embassy, we were able to try different entry points and techniques to make our way inside, sometimes privileging discretion with an entry through the windows of the first floor or the doorstep explosion through a good old potato launcher families. Each class obviously has its particularities divided between support (shield), firepower (pure and hard soldier) and creator of breach (soldier equipped with a hammer, a grenade launcher, etc.) and the difference is logically feel during the alternation between each.
But after two games in the basic difficulty of the title, the pleasant rhythm of the sequences covered gives way to the desire to rub a challenge more robust. This is where the new AI system, conceived by the team of developers, comes into play, adapted to the famous master-word mentioned above: replayability. The Terrohunt mode generates mission objectives randomly according to different parameters. defined. It first selects one of the 11 mission zones, selects the location of the main objective on it and then defines the type of objective in question, which may include the extraction of hostages or disarming bombs. With such a system, Ubisoft Montreal had to develop an AI at the height, able to find the best gaps or defend effectively according to the areas of objectives and the placement of your team. Feeling experienced and now more knowledgeable of the map, the team leader decides to go into the upper difficulty to discover the AI in question. More cautious, the team gropes to get to the goal, losing the passage of one of his brave soldiers and somehow managing to get around the opponents.
The bomb is defused, it remains only to defend. Each takes his positions, anticipates the placement of the attackers and … is surprised by the explosion of a wall untapped in previous parts. A blinding grenade and some shootings later, the elevated level of AI is felt: The enemies bypass the risk areas and anticipate our investments with flying colors, before ending up bending the team seconds of the term . The tone is set: Without strong cooperation, there will be no salvation for your team in the Terrohunt mode that will certainly not blush the multiplayer sessions of the title.
Successfully finish the mission in a timely manner, finish the card with a prerequisite health level, perform a headshot on a special mob (the bomber is a kind of kamikaze mastodon heavily equipped and moving with belts of C4, jumping on if you find it), or defuse a variable number of nitro cells (explosives scattered throughout the scenery), are all sub-missions that users can achieve in order to finish the tutorial. This small implementation gives an added value to the tutorial, a kind of replay value that is not essential but that will certainly delight the hunters of success and trophies.
Rainbow Six Siege is new with old and chooses to leave a little originality to focus on the heart of the experience of his shooter. The parts are intense, the maps are traveled with a certain pleasure despite a route sometimes too predictable and the developers seem to have identified the point on which they would be expected by the players by invoking the term replayability. The addition of a single player mode should reassure the hermetics at the multiplayer games, but will still be limited to scoring fans and records. Nice, fun and able to propose a higher challenge, this Rainbow Six has in any case all the chances to charm us during its scheduled release next October.
Tom Clancy’s Rainbow Six Siege Game Download
Information about the game
Filename : Tom Clancy’s Rainbow Six Siege – InstallShield Wizard
File Extension : exe
Platform : PC
Language : ENG, FR, PL, IT, DE, RU
Disk space required : 50 GB
System Requirements ( Minimum / Recommended )
Tom Clancy’s Rainbow Six Siege Download Game
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