We are now lost in the confines of space with a box of Legos, alone. A bit light as a proposal. It is clear that Space Engineers download will not really be able to rely on exploration, at least not in the current state of alpha available for early access. So to overcome the boredom of the virtual cosmonaut, Keen Software House has decided to put forward a more abstract but equally vast playground: the realm of solid mechanics and weightlessness.
The first excursion in zero gravity paradoxically begins with both feet securely riveted to a rough wharf with a view of nothingness. Unlike the hard-haired simulations of the kind of Kerbal Space Program, therefore, no need to sacrifice a few hundred guinea pigs in wacky prototypes to familiarize the stars. The engineer is delivered directly in its packaging, a diving suit with unlimited oxygen reserves with thrusters. Around him the black stretches out as far as the eye can see. Dotting the void, two or three asteroids frame his position, waiting for a human foot to come and walk for the first time. In order to spare the new master of the place endless journeys with jetpack dorsal, his predecessors have left four ships available.
Faced with immensity, our first instinct is to hang on to the known bases. Recently, Gravity has shown that walking through space with arm strength alone is not the best idea. The space operas have also taught us that big ships with chrome rims are necessarily cool. In less time than it takes to recite the complete works of Newton, we find ourselves at the helm of one of the preconstructed giants. From the external view, we advance, we pitch, or roll and get bored deeply. No laser turret, no crane to maneuver in this basic version of the game to brighten a little paths. And then the still fresh memory of GTA comes to tickle the neurons: any vehicle secretly aspires to become an improvised bulldozer.
After realizing that the job of sidereal road is not amazing, we hit the first celestial object in range, usually a large stone unable to escape. Obviously, the party is brief and rather to our disadvantage. The star loses some pieces of rock while the bow of the ship is compressed, destroyed by the shock. Our vessel, consisting of well-geometrical cubes, hulls, anarchic breaches tear the hull and, as long as the propellers are on, the craft disperses in space in rain of metal debris, the collision following its course. For the moment, the impact is still severely lacking in fishing, the fault is still inertia and at a speed limited to 250 unfortunate kilometers per hour.
Curious, we revive a part taking care this time to darken directly with the red pachyderm in its blue counterpart. The result was immediate. The second vessel is torn in half in the middle, and its halves start to spin on themselves, starting in opposite directions. Our ram, engine cut, saw its deviated trajectory and also begins a slow rotation. Finally tired of contemplating this ballet without really having a hand on it, we decide to fully understand the reins. It’s time to get behind the wheel and get your hands dirty. The third attempt will see the birth of our first ship.
The beginnings are disorienting. As in any building game without an effective tutorial, the first creative hints inevitably result in surrealist and ineffective sculptures. Then we learn not to see too big. Rather than recreating the black star, we are finally satisfied with a simple functional vehicle. A cockpit, a generator, an engine in each direction and ahead of the music. Made up of a small thirty blocks, this first model looks more like a mobile blister than a real destroyer, but it allows us to better understand the behavior of the physics engine. By moving some elements to the right or left of the cockpit, we learn the influence of the masses and their distribution.
After more than an hour and a half to become Gaudì and to do nothing, it is by aiming small that we finally realized something. Learn to walk before you know how to run. We then trot with a larger yard on a medium-sized ship. New toys are then available. When a small skiff designed for one person does not allow the pilot to go back and forth, the larger vessels must be able to accommodate a large crew and therefore facilitate movement within them. The generators of gravity make it possible to circulate on the bridge without risking to fly. A few bulbs come to adorn the corridors, and the cargo bay is soon filled with assemblers. Every engine outside, we reach a massive asteroid on which we begin the erection of a fixed station, which will be our footing at the same time as a scientific base.
Space Engineers Game Download
Information about the game
Filename : Space Engineers – InstallShield Wizard
File Extension : exe
Platform : PC
Language : ENG, FR, PL, IT, DE, RU
Disk space required : 10 GB
System Requirements ( Minimum / Recommended )
Space Engineers Download Game
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