PRAISE FOR PART 3
“This is spectacular, a brave and fascinating evolution of what can only just be described as “interactive fiction” at this point. A bold step away from the confines of the source material, and a coherent and completely novel experience.” – Rock Paper Shotgun
“Sorcery! 3 is unlike anything you’ve ever played. Its mix of puzzle-solving, combat, and choose-your-own-adventure stylings have created a unique form of entertainment that I cannot wait to get back into” – Pocket Tactics, 5/5
“[One] of 2015’s best iPhone games”, TIME magazine
“This chapter of Sorcery! 3 does a fantastic job of keeping things dynamic and interesting, and better yet, its new puzzle-like aspect gives it the kind of magical, surprise-filled, combat-related fun fantasy fans live for.” – Examiner.com, 5/5
The Crown of Kings has been stolen by the Archmage, and he intends to use it to decimate the Old World. You have been sent, alone, to break into the Citadel of Mampang and get it back. Armed with only a sword, a book of spells, and your wits, you must journey through the mountains, into the Fortress, and locate the Archmage himself. If you are discovered, it will mean certain death – but sometimes even death can be overcome…
From the creators of TIME’s Game of the Year 2014, “80 Days”, comes the final instalment in the acclaimed Sorcery! series. An interactive story with thousands of choices, all remembered, with no two adventures the same. Part 4 can be played on its own as a complete adventure, or players can load games from Part 3 to continue the narrative where they left off.
Adapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone).
Using inkle’s ink engine, the story is written in real-time around your choices and actions.
Praise for the Sorcery! series:
* “Some of 2013’s best interactive storytelling” – IGN
* “inkle’s adaptation of Sorcery! takes the genre to a whole new level” – Kotaku
* “I love this app… better than any gamebook ever was in your head when you were a kid” – 5/5, Interactive Fiction of the Year, Pocket Tactics
* Top 20 Mobile Game of 2013, Touch Arcade
* Gold Award, Pocket Gamer
• Fixed a bug that could reset some story events
• Fixed a bug that could lose story progress
• Fixed a bug that could cause a crash at startup
For more info Visit: Google Play Store