While the original episode of Shadow Warrior, released in 1997, gradually faded from the collective memory, Flying Wild Hog and Devolver Digital have had the good idea to bring the game up to date by coming out in 2013 a reboot for the less successful. In 2016, the same team comes back to us with Shadow Warrior 2 Download, which, while taking over the bases of its elder, has cracked significant evolutions.
The Wang is back. Five years after the Shadow Warrior events, Shadow Warrior 2 takes you back into the shoes of Lo Wang, the wicked and arrogant ninja warrior you’ve come to appreciate. In a world where humans and demons live side by side, our hero will find himself once again embroiled in a fantastic story, populated by evil and crazy entities, just like what we could find in the first episode. If the story itself is not transcendent, it offers enough new twists to navigate without displeasure. Above all, it is the ubiquitous humor of the game, not always very cunning, that allows you to live the story of Shadow Warrior 2 a smile a little silly constantly stuck to the lips. So, certainly, it will be necessary to be sensitive to these dialogues and punchlines directly from the action movies of the Eighties, orientation anyway fully assumed, to find charm to the characters of the game but that does not matter, Flying Wild Hog knows that he speaks to a public fond of this offbeat tone and serves him what he expects.
If Shadow Warrior 2 remains the same in the tone it adopts, it also retains the basics of its gameplay by offering battles terribly nervous and bloody at will. Lo Wang, thanks to his dash and his double jump, is more agile than ever, and to extricate himself from a horde of enemies to better return to the fray is terribly pleasant. Without being burdened with too heavy mechanics, Shadow Warrior 2 is very easy to take control thanks to controls of an exemplary fluidity, and the whole of the fights is led essentially to the feeling. Lo Wang has a sufficiently diversified action panel to allow you to vary the approaches. Invisibility, impaling and shockwave are the three offensive powers available to you, and their efficiency as well as their ease of use offers you many combinations that are always as pleasant to exploit to excess. Note that the bestiary is quite inspired, although a little shy in variety, like boss fights, too easy and too rare.
You will naturally find the capabilities inherent in your Katana, thrust and shot 360 degrees, you can improve through a system of talent points reworked for the purposes of this new episode. If you can of course assign points to your resistance, maximum health or chi, you can also distribute them in trees to improve your chances of loot or the affliction of elemental damage. Indeed, some of your enemies now display damage and resistance to different elements: ice, electricity, fire … all considerations that you are supposed to study before going into the pile. For this, a rudimentary system of customization of weapons has been developed.
Indeed, your enemies, once floored, will leave on the ground gems of different natures that you can crimp on your arsenal. Each weapon has three gem slots, adjustable at any time, and it is up to you to choose which statistic you intend to privilege, often to the detriment of another. Indeed, a gem that increases the damage will sometimes decrease the time of reloading the weapon, while to opt for a gem that converts a percentage of your physical damage into electrical damage will make the weapon inappropriate for a fight against a demon insensitive to the ‘electricity. The idea was not bad in itself but is a bit tarnished by two points. The first of them is that on the whole of a solo part in normal mode, to adapt the gems according to the opposing resistances was not necessary to see the end of the adventure, without difficulty. And the reason why we have only used the “basic” customization of weapons and have simply favored the increase of damage lies in the heaviness of the interface.
Overall, the management of your inventory (which does not propose a weight limit) is particularly ergonomic and given the amount of gems you will harvest, you will quickly find yourself drowning in a ton of elements among which it will be difficult to find the statistics of your choice. Finally, if certainly the possibilities of customization are quite extensive, the different skills are numerous, difficult to change dramatically the way you play by changing the distribution of points or by favoring one tree rather than another. The gameplay is the same one way or another: we go into the pile, we slice in the fat and we start again. This is clearly what is expected of a title like this, but the RPG dimension quickly becomes secondary.
This component of Shadow Warrior 2 borrows some ideas from a Borderlands, sometimes even taking its visual codes, without ever matching the depth or the ergonomics. In addition, this desire to give a new orientation to Shadow Warrior is also reflected in the overall progress of the game. If you have your share of side quests (which we warmly recommend to you, both for their rewards and their scenarios) and that the main quest is sympathetic, the advance in the story of Shadow Warrior 2 is not linear. Indeed, rather than adopting the corridor approach but diverse of any solo FPS, Flying Wild Hog chose on this episode to opt for the procedural generation of levels – very popular, definitely – and to centralize your accession at different levels of the game via a hub in which you can teleport at any time.
Shadow Warrior 2 Full PC Game Download
Information about the game
Filename : Shadow Warrior 2 – InstallShield Wizard
File Extension : exe
Platform : PC
Language : ENG, FR, PL, IT, DE, RU
Disk space required : 14 GB
System Requirements ( Minimum / Recommended )
Shadow Warrior 2 Download Game
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