About This Game
Puzzle Strike is a deckbuilding puzzle game played amongst Fantasy Strike characters. It’s inspired by puzzle games such as Puzzle Fighter. Gems fall into each player’s gem pile every turn, and whoever’s gem pile fills up first loses. Improve your deck (of chips!) by purchasing new chips as the game unfolds. Will you go heavy on economy, offense, or build an intricate engine? In any case, make sure to adapt to your opponents because Puzzle Strike has a lot more interactivity than most other deckbuilders. And like the other games in the Fantasy Strike universe, Puzzle Strike is designed to hold up to thousands of games at the expert level, and we fully embrace the philosophy of even-playfield competition.
The new Steam version of Puzzle Strike (as well as the upcoming iOS release) have these new features:
Runs natively on Mac, PC, and Linux (new!)
Cross-platform play with players on iOS (coming soon), Steam or the web version on FantasyStrike.com
Chips have 4x the resolution as the web version
Issue challenges to people on your Steam friend list
Climb the leaderboards in Quick Match and check out replays of top players to improve your game!
New Puzzle Challenge mode: learn advanced character tactics and think outside the bag! Beat these advanced challenges to become a real Puzzle Striker!
Complete your Daily Quests to earn Jewels, then spend them to play “Puzzle Smash”, a high-powered version of Puzzle Strike
Contains all 48 Puzzle chips from both Puzzle Strike Third Edition and Puzzle Strike: Shadows, as well as the promo chips, Combinatorics, Dashing Strike and Custom Combo
Practice offline against AI Puzzlebots for the first time!
Launching with English and French language support, with German and Japanese localization on the way
The base game comes with the first ten characters (Grave, Jaina, Midori, Setsuki, Rook, DeGrey, Valerie, Geiger, Lum, and Argagarg), and the ten Shadows characters are available as an expansion
Mac OS X
SteamOS + Linux
OS: Windows XP+
Processor: SSE2 instruction set support (Pentium 4 / Celeron and later)
Memory: 512 MB RAM
Graphics: DirectX 9 (shader model 2.0) and later
Storage: 752 MB available space