Lara Croft GO is a turn based puzzle-adventure set in a long-forgotten world. Explore the ruins of an ancient civilization, discover well-kept secrets and face deadly challenges as you uncover the myth of the Queen of Venom.
Lara Croft Go’s simplistic yet breathtaking art style is the most immediate way to praise it. Split into several chapters, with each maze given its own distinct feel and colour scheme. Like Hitman Go, this opts for a fairly simplistic colour palette, but it’s still absolutely stunning.
That’s partly down to Square Enix Montreal’s decision to present Lara Croft Go in a 2D isometric style. But it’s a little more grand than that, with a layered foreground and 3D elements that keep the environments feeling alive. Even when you’re scratching your head for a solution.
After all, Lara Croft Go is a puzzle game after all. Lara, as she is wont to do, is exploring a temple in search of a rare artefact, but she’s going to come across a number of hurdles along the way.