H1Z1: King of the Kill is a fast-paced shooter in which players compete in large-scale chaotic PvP spectacles of skill, wit and a little luck, where everyone must fight to the death to stand alone at the top of the podium.
H1Z1: King of the Kill is a large-scale, fight-to-the-death shooter where every moment counts. Drop into the high-intensity, arena-style grudge match and activate your inner beast mode. Gear up fast, throw together a game plan, and we’ll see if you have what it takes to be the last man standing. Rack up a kill streak or just add to the chaos – this is a spectacle and only one can be King of the Kill.
H1Z1’s initial release as a stand-alone survival game is a thing of the past. After Daybreak Game Company released a multiplayer “Battle Royale” mode in the game, more and more players began to make a permanent switch to multiplayer only. With the mass success of the Battle Royale multiplayer mode, Daybreak made the official decision to split the title into two separate games – H1Z1: Just Survive and H1Z1: King of the Kill. Now that we have a dedicated title to multiplayer alone, let’s discuss the massively popular multiplayer and some of the changes that came with the split.
H1Z1: King of the Kill has two game modes, Battle Royale and Ignition. The first game mode is pretty basic, after waiting for the game to start, the player parachutes down onto the map, hopefully near loot, and everyone fights to the death as a toxic gas cloud rolls over the map.
The servers have many players, I’ve played in a server with one hundred and fifty players before. The denser the population of a server, the faster the players kill each other. Most players try to land near the good loot, but if they don’t get their hands on it first they’re gonna be shot down by someone quicker.