Gremlins, Inc. is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Steal resources, extort bribes, manipulate elections, arrest other players and send them telegrams of misfortune… Anything goes!
Each player has a hand of 6 cards to move around the playing field and gain resources that are then spent to earn score points. You play for score (“whoever reaches 30 first“) or for time (“whoever has the most score after 30 min“) or for rounds (“whoever has the most score after 100 rounds are up“).
There are different types of cards in the game (permanent, regular, secret & criminal) and as each card can be used either to move or for action, you need to develop both short-term & long-term strategies for making the most out of where you are, and what you have in your hand. Normally you spend half of your game time accumulating things, and another half attacking other players (stealing, arresting, making them pay a fine, initiating player conflicts, etc.). The more you play, the more new strategies you discover, especially when combining the effects of several cards played in a row. Early on, going to Jail is a sad event. But later you may choose to get arrested on purpose, as a part of your devious plan.