When Counter-Strike: Global Offensive hit the market in August 2012, the most obvious changes to Counter-Strike 1.6 and Counter-Strike: Source were the adjusted cards and the new game modes. On Dust, for example, there was a new staircase, and instead of just dropping bombs and freeing hostages, CS: GO also had arms races (Team Deathmatch, where after firing you get a new weapon in your hand) or destruction (small bomb cards, also with automatic weapon change) play.
Anyone who has bought and played the game when it appears, and then after a few weeks, with the thought Oh yes, just let CS … rot in his Steam library, but now it starts again, will rub his eyes. A lot has happened: new maps, old maps in a new design, new gun feel, new matchmaking and – colorful creaking. When CS: GO was released, we (and not just us) were not happy about the adjustments, Valve’s contract developer Hidden Path had made at arms. Thus, the scattering behavior of the AK 47 at sustained fire at the beginning was hardly comprehensible, only with various patches it became the familiar pattern today. And this can be counteracted by learned mouse movements much better, so that really the opponent falls over and not only the wall is riddled behind him.
Who dominates the individual weapon models, has a noticeable advantage over the players who just keep it. CS: GO is more than ever a shooter for people who enjoy improving themselves in the smallest details. Since release, Valve is now constantly making adjustments for the creaks, with the last big update in March, for example, was the movement speed noticeably reduced with the AWP in zoom mode. The result is that snipers offer an easier target. Especially when zooming in on corners with activated zoom, we see the sniper’s upper body crucial nanoseconds before they have us in the field of fire.
Nevertheless, at least in the occasional games (ten against ten, no team shots, team collision deactivated, kevlar vest and helmet for nothing) still far too many players with the big buzz run through the area. But that will not change until the last day. The AWP is simply sexy with its immense damage value. Otherwise, it’s already in the competition games to the point. They take place under tournament conditions (five to five, team fire and collision activated, there is nothing given), and until you can afford an AWP there, you have to save quite a while or win a few rounds. Competition games already existed at the release of Global Offensive, but in the meantime the ranks have added that give the whole thing the right whistle.
Following an algorithm known only to Valve in detail, the game calculates the skill of the individual, places him in a ranks and assigns matches to matchmaking opponents. Of course, the goal is to consistently climb the ranks by gradually improving. Most players aim for 18th place, simply called “Global Elite.” But only the really outstanding players can achieve that.
The matchmaking works great on the whole. Most of the games played so far were fairly balanced. Noteworthy clear victories or defeats arise in competitive games especially when in one of the teams is not well communicated, so if no clear announcements are made (voice chat is automatically activated) or if a troublemaker brings disquiet to the game. But when things are going well, when everybody pulls together and finally the victory comes out, then joy and satisfaction are so intense that in the end, most of them all verbally pat themselves on the back.
Counter-Strike: Global Offensive Game Download
Information about the game
Filename : Counter-Strike: Global Offensive – InstallShield Wizard
File Extension : exe
Platform : PC
Language : ENG, FR, PL, IT, DE, RU
Disk space required : 7.6 GB
System Requirements ( Minimum / Recommended )
Counter-Strike: Global Offensive Download Game
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