About This Game
Fuego is an online Mexican standoff game between two opposing players and their teams of gun toting animal-banditos. The game starts in the standoff where players position and orient their banditos one at a time, in double blind turns. During the standoff players are trying to unravel the impending shootout while identifying strategic linchpins and outsmarting their opponent.
After all the banditos have been placed, the shootout ensues and the players watch the consequences of their actions. You shoot a bank, you get the gold. You shoot a bandito, you steal the gold. Just make sure that when the dust settles, your gang walks away with the bigger haul. Even if that means losing a few friends along the way.
Play against random opponents or arrange matches with friends
Collect new animal banditos and accumulate gold
Single Player / Offline
Puzzle Mode – Solve Mexican standoff puzzles at your leisure
AI – Practice your skills against an AI opponent
Community Driven Development
Fuego! has been shown publicly since early 2014 at gaming events such as: PAX East, GDC, Boston FIG, Indiecade, and The NYU Games Forum. The feedback we received largely influenced the decisions we’ve made, and we promise that the Steam community feedback will continue to influence our decisions moving forward. That being said we still have a lot in store for Fuego! and want to make it clear that even after launching we’ll be continuing to work with the community to add new content, game modes, and more.
Press / Awards
“Indie Game Showcase” – Boston Festival of Indie Games, 9 September, 2015
“Indie Prize Showcase” – Casual Connect, 11 August, 2015
“PAXEast2015 Indie MEGABOOTH Showcase” – Indiecade, 6 March, 2015
“Best of IXC Game Tasting” – Indiecade, 9 October, 2014
“Quick and elegant fun.” – Alice O’Connor, Rock Paper Shotgun
“Just a super addicting game. We could play that for hours… So much fun.” – Boston Bastard Brigade
“You’ve got to check it out… Awesome and addictive.” – Alex Cabral, Random Assault Podcast
Who are you?
Fuego! is being developed by Edward Corlew and Michael Kwan under the moniker radiostatic. We’ve worked on over twenty published games in our career, as programmer and designer, from games like League of Legends to Club Penguin DS. Art is being developed by Jonathan Stroh with sound and music being create by A Shell In The Pit (Rogue Legacy).
SteamOS + Linux
OS: Windows XP or newer
Processor: 2.0 GHz
Memory: 2 GB RAM
Graphics: 512 MB
Network: Broadband Internet connection
Hard Drive: 256 MB available space