With three game modes, hundreds of items, weapons and grenades, and a city that is never the same twice, there is always something new hiding round the corner in Dead Pixels.
When the Dead Start Walking, It’s Time to Run.
Over 100 weapons, grenades and items
A procedurally generated city, that’s different every time you play
3 different modes of play
4 different difficulty modes
Single player and two player local co-op
Processor:Intel Core 2, 2ghz
Memory:512 MB RAM
Graphics:128 MB Video RAM and at least Shader Model 2.0
Hard Drive:200 MB HD space