The graduate of the Academy of Magic is ready for new adventures. Her journey begins high in the mountains and passes through the southern lands, populated by orcs, ghosts, and mysterious nomads.
– New hero – Wizard
– An entire set of unique battles with unexpected surprises
– Dungeons for random battles and worthy rewards
– Piles of stylish artifacts
– Three schools of pure battle magic
– A talent tree that changes the nature of battle
– A brave team of combat allies: monk, ice archer, elementalist, and many more
– A hand-drawn game world with a huge waterfall
– And, last but not least, three cunning bosses
– Average damage is now shown in the “Eye” mode on battlefield
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